Getting Started




OpenSceneGraph’s Corner

osgART adds AR functionality to OpenSceneGraph. To use osgART effectively, it is important to have a good knowledge of OpenSceneGraph. There are many resources available to familiarise yourself with OpenSceneGraph:

OpenGL’s Corner

OpenSceneGraph itself is based on OpenGL. If you wish to further understand the underlying operation of OpenSceneGraph, you need to know OpenGL. Some good OpenGL resources include: