: Documentation

These tutorials explain how to create content for your osgART applications, such as the generation and preparation of 3D models.

artoolkit_marker_dimensions.png
artoolkit_marker_dimensions.png

Creating ARToolKit Markers

This tutorial describes how to create and train the physical markers needed for ARToolKit tracking.

multiMarker1.png
multiMarker1.png

Creating Multi-Markers

This tutorial describes the concept of multi-markers and shows how to create them. Multi-markers are useful for paddle interaction applications.

Osgexp_model_in_max.jpg
Osgexp_model_in_max.jpg

Using osgExp for 3DS Max

This tutorial shows how to use the osgExp exporter for 3DS Max to output models in the native OSG file format.