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This tutorial demonstrates how to include keyboard input in an osgART application. |
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This tutorial demonstrates how to handle mouse input in an osgART application. |
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In this tutorial, we will add interactivity based entirely on the spatial relationships of the AR targets. |
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This tutorial demonstrates an easy way to manipulate objects within a scene, using the mouse. This manipulation includes rotation, transformation and scaling. |
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In this tutorial we extend the concept of proximity based interaction to multiple targets, using the spatial relationships between targets rather than to the camera. |
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This tutorial demonstrates how to use one target relative to another as a paddle, for selecting and manipulating virtual objects. |
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This tutorial introduces the Magic Lens interaction technique, which demonstrates an application of paddle interaction. |
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This tutorial demonstrates how to switch between virtual reality and augmented reality using a transitional user interface. |