: Documentation

KeyboardInputThumb.png
KeyboardInputThumb.png

Keyboard Input

This tutorial demonstrates how to include keyboard input in an osgART application.

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MousePickingThumb.png

Mouse Picking

This tutorial demonstrates how to handle mouse input in an osgART application.

MarkerToCameraProximityThumb.png
MarkerToCameraProximityThumb.png

Target To Camera Proximity

In this tutorial, we will add interactivity based entirely on the spatial relationships of the AR targets.

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ManipulatorSShot.png

Object Manipulation

This tutorial demonstrates an easy way to manipulate objects within a scene, using the mouse. This manipulation includes rotation, transformation and scaling.

MarkerToMarkerProximity.png
MarkerToMarkerProximity.png

Target To Target Proximity

In this tutorial we extend the concept of proximity based interaction to multiple targets, using the spatial relationships between targets rather than to the camera.

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NoScreenshot.png

Paddle Interaction

This tutorial demonstrates how to use one target relative to another as a paddle, for selecting and manipulating virtual objects.

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Magic Lens Technique

This tutorial introduces the Magic Lens interaction technique, which demonstrates an application of paddle interaction.

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Transitional User Interface

This tutorial demonstrates how to switch between virtual reality and augmented reality using a transitional user interface.