: Documentation
These tutorials explain how to create content for your osgART applications, such as the generation and preparation of 3D models.
artoolkit_marker_dimensions.png Creating ARToolKit Markers
This tutorial describes how to create and train the physical markers needed for ARToolKit tracking.
multiMarker1.png Creating Multi-Markers
This tutorial describes the concept of multi-markers and shows how to create them. Multi-markers are useful for paddle interaction applications.
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: Documentation : Content Creation Tutorials
ARToolKit markers are flat physical objects that can be tracked by the ARToolKit software.
Markers can be easily created in a graphics package and printed out, or even created by hand (such as using adhesive-backed felt).
The marker should conform to the dimensions shown here:
In order to track markers accurately, ARToolKit needs to know some details about each marker, including its width, and a description of the pattern within its frame.
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: Documentation : Content Creation Tutorials
Creating Multi-Markers A multi-marker configuration is simply a set of individual markers that are treated as one single marker. Such a configuration is defined in a text file that lists each marker and its relationship to the local origin of the marker set.
As an example, consider the multi-marker configuration included with the plugin.
It is made up of six 40mm square markers arranged in a 2x3 grid.
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NOTOC : Documentation#Getting Started
Prev: : Install and Building
Windows
Mac OS X
Linux
Android
iOS
This page lists the current video and tracking plugins supported by osgART.
Video Plugins
ARToolKit 2.7 (DSVL)
Tracking Plugins
ARToolKit 2.7
To use qedit.h, which is the main header for DirectShow, you need to remove a missing header called dxtrans.h which Microsoft does not ship with the Windows SDK neither various versions of the DirectX SDK. This patch is necessary for all build-in or externally installed SDKs for Visual Studio 2005 and later.
You do not need this patch with Visual Studio 2003 .NET and we have not yet confirmed if the Windows 7 SDK, which requires Visual Studio 2008, are shipping with fixed headers.
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General Wiki Tips You have to log in before you see the tabs for editing the page. MediaWiki likes to make the first letter of each page name a capital. If you want the first letter to appear small, paste this at the top of the page source: {{lowercase title}} Tutorials To create a tutorial, base it on the Tutorial Template.
Images Here are some images that have already been placed in the Wiki.
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Prebuilt Binaries
Coming soon.
Source
osgART is hosted on github:
NOTOC : Documentation#Getting Started
Prev: : Requirements
Please refer to the specific platform to install osgART from a prebuilt package or build osgART from the source.
Next: : Creating your First Project
Windows osgART_Windows.png Installing osgART under Windows (source)
Building and Installing osgART from source under Windows.
OS X osgART_MacOS.png Installing osgART under Mac OS X (source)
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